Because there's no such thing as too much pirate swag!
Courtesy of ThinkGeek: Pirates of the Revolution, a CCG (Constructable Card Game - no, I wasn't familiar with that acronym either) depicting ship-to-ship or ship-to-fort combat in the late 18th - early 19th Century. It's a companion to/expansion for Pirates of the Spanish Main; Wargames Journal has a very positive review here:
It’s been a while since I last picked up a CCG and to find one that came together so easily was a real bonus. I very much enjoyed playing under the “starter” rules. In the next few months we are going to plan a major game mixing this game with the new expansion set Pirates of the Crimson Main which will introduce a French fleet, more islands and some forts. http://www.wizkidsgames.com/pirates/ From a wargaming perspective you may well be wondering why we’ve highlighted this game to you. Well it is simply an easy way into dabbling with historical naval combat. The rules are simple, very easy to extend (and we’ll be doing just that in later articles) and when the French ships come out you’ll have a nice clean way to play some Napoleonic style naval engagements for little money.Pirates of the Carribean? Master & Commander? Anyone? You don't need to order from ThinkGeek - you can evidently find 'em at Target, for instance - but, well, I am a geek, and so... well, never mind. (You don't even need to wear the pirate t-shirt from ThinkGeek, either. 'Coz, like, that'd be so... immature. And we're so past immature here at MotHV, right? Arrrrr' maties!)