MTV covers Silent Hill:
All of this owes a heavy debt to the demon-stoked Cthulhu stories of H.P. Lovecraft, and the movie actually does those tales some grisly justice. But the story, which also involves Sharon's much-less-cuddly twin sister and another creepy little girl who's vague about her identity, is tediously complicated, and it goes on and on and on (the movie feels about 30 minutes longer than its two-hour running time). The characters are ciphers — you don't really care what happens to them. And because the picture is so unrelentingly morbid, and its visual design so unvaryingly grim, it makes you feel as if you're trapped under a rock. This may be part of the appeal of the video games; in a movie, where you can't break away to grab a sandwich, it quickly becomes oppressive. In a way, "Silent Hill" is well done; it definitely has its own look, and its own blighted emotional atmosphere. But it's not enjoyable in the way that good horror movies always are. It's a dank, slow trudge, an oddly meandering trip that, halfway through, you may wish you hadn't bought a ticket for.Bah, I'm still buying a ticket for it. The trailers looked fantastic and it's a horror movie. It's supposed to be morbid and grim.