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Sunday, May 22, 2005

Steve Jackson game foretold 9/11 and other events

The conspiracy world is abuzz with this article about Steve Jackson's 1990 card game called Illuminati supposedly foretelling the attacks on Sept. 11, 2001, of the Twin Towers and the Pentagon as well as foreshadowing the deceptions by President Bush and his administration to trick the American people into supporting the Iraq war. Though I love conspiracy theories as much as anyone, I usually don't post about them here since they seldom involve the supernatural. But I know a lot of the horror blogosphere are also fans of role playing games and are familiar with the name Steve Jackson. So here's the link. Judge for yourself.

How did Steve Jackson know the Illuminati Plan so precisely? In fact, he knew the Plan so exactly he got a surprise visit from the Secret Service, who tried their best to shut him down and prevent him from publishing his game. As you will see from viewing excerpts of Jackson's account of the raid, they were very interested in his files entitled, "Illuminist BBS". Let us listen to Jackson's account of the raid [ http://www.sjgames.com/SS/ ] "On the morning of March 1, [1990] without warning, a force of armed Secret Service agents - accompanied by Austin police and at least one civilian 'expert' from the phone company - occupied the offices of Steve Jackson Games and began to search for computer equipment. The home ... the writer of GURPS Cyberpunk, was also raided. A large amount of equipment was seized, including four computers, two laser printers, some loose hard disks and a great deal of assorted hardware. One of the computers was the one running the Illuminati BBS." The company, "S.J. Games" fought back in court and finally won, but nearly went under financially. The investigation zeroed in on "fraud" supposedly committed by the company regarding the hacker activity and the fact that the company promoted the hacker's newsletter, "Phrack". However, this is so flimsy that it makes no common sense; in fact, the affidavit made so little sense that a Judge threw the case out, awarding S.J. Games $50,000 plus $250,000 attorney's fees. That is a lot of taxpayer's money to pay for a stupid, nonsensical case! But, it does highlight the fact that our Illuminist government, the Secret Service then run by President George Bush (Sr.) was worried about something that S.J. Games was up to, and cooked up a reason to invade their offices and confiscate their materials. We think, after you review these materials, you will believe, as do I, that the real reason the Secret Service invaded S.J. Games was to shut them down so they could not produce the game "Illuminati -- New World Order (INWO), for it revealed too much of the plan that was still 11 years in the future.

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